CH4: Questions

How come technology in theatre often seems more interesting -and less cheesy- when actors physically interact with it (after all, this is not necessarily so with other fields)?


From the text: “How can we be sure that imaginary actions will not have real results ? How can we act on our fantasies without being paralyzed by anxiety ? {…} We need to define the boundary conventions that will allow us to surrender to the enticements of the virtual environnment.”

Even if I have been always afraid of the psychotic effects that virtual worlds could open (books and digital games), I wonder if they’re not there exactly to surrender all boundaries and to hold the reader/gamer into the possibilites/enticements offered by virtuality ?

Leave a Reply

Your email address will not be published. Required fields are marked *